The Game Progress Report #26

More progress on the CA physics engine.

Collisions now seem to be working reliability with a conservation of momentum that is accurate (enough) and visually pleasing.

Now experimenting with dispersion and forces.

I have a basic orbit working and gas of sorts. Still trying to close the loop between mass causing gravity, at the moment with this latest version, gravity is hard coded in as I try and get dispersion, momentum and acceleration to not trip over each other.

About James McParlane

CTO Massive Interactive. Ex Computer Whiz Kid - Now Grumpy Old Guru.
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