Monthly Archives: March 2013

The Game – Progress Report #9

I love it when a plan comes together. In my last post I mentioned that there was a problem in X/Y translations of hexagon ‘bitmaps’. I was a little worried when in the middle of this I realised the hexagon … Continue reading

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The Game – Progress Report #8

I’ve created a Hexagon ‘bitmap‘ that is going to act as a primitive for menu layouts, buttons etc. On top of this ‘bitmap’ primitive I intend to create a kind of hexagon ‘postscript‘ which is an almost ‘Turtle” style language. … Continue reading

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The Game – Progress Report #7

More game design by Mr11 – Ship Engineering

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